jeep horror wiki: game overview
This jeep horror wiki covers JEEP HORROR, an experimental horror game by Neuroticfly Games. You drive a traditional jeepney during night shifts, collect fares, carry passengers to their destinations, and investigate whether someone in the cabin is an anomaly. The game combines survival, adventure, simulation, strategy, and horror elements and remains in development.
The night-shift loop
Each route combines transport work with passenger inspection. Pick up commuters, collect payments, return change, watch satisfaction, inspect the rear-view mirror, and maintain enough fuel to reach the next destination. Reaching the final destination is the route objective.
The same passengers who create fare income can also create danger. Some may pay late or require change, while an anomaly hides among the people you are carrying. Every stop adds decisions, so the player must keep the ordinary service routine moving without ignoring warning signs.
Setting and horror
The game is based on Philippine horror, folklore, and mythology. Its routes pass through crowded urban cities, eerie provincial roads, and isolated forest highways after dark. The jeepney is both the driver's workplace and the enclosed space where every passenger must be observed.
Official threat groups include doppelgangers, creepy subtleties, ghostly apparitions, and cabin chaos. The collected material directly mentions Aswang, a headless priest, serial killers, and other mythological or supernatural threats. This wiki does not add unconfirmed characters or a speculative complete monster list.
Core systems
Fuel stations appear along the route, but the driver needs money to refuel. Fare income therefore supports both progress and survival. Running out of fuel prevents the jeep from reaching the destination and ends the run.
Passenger satisfaction is another failure condition. Incorrect change, rejecting riders, or removing an innocent passenger can reduce it. The radio can improve satisfaction while it has charge, then must be turned off so that charge can recover.
The monster meter tracks hidden danger. When an anomaly is aboard, the meter can rise; allowing it to fill or letting the monster reach the route end can produce a lethal result. The monster book and reporting device help the driver identify and report threats.
Investigation tools
Roadside altars can offer holy water, a prayer book, and a candle. Holy water is used on passengers and can reveal a disguised monster when smoke appears. The prayer book and candle are driver actions that can expose signs or affect the monster situation in the documented footage.
The rear-view mirror remains the everyday investigation tool. Compare passengers, look for repeated appearances, examine unusual faces, and listen to route answers. A single odd response should lead to another inspection rather than an automatic report.
Platforms and status
The official itch.io page lists HTML5 browser play and downloads for Windows, macOS, Linux, and Android. The recorded files are jeep_horror_windows.zip at 156 MB, jeep_horror_macos.zip at 183 MB, jeep_horror_linux.x86_64 at 224 MB, and jeep_horror_android.apk at 189 MB.
Steam lists a planned Q4 2026 release and identifies Neuroticfly Games as developer and publisher. The collected Steam page has no user reviews and says the game is not yet available there. The itch.io source records a 4.7/5 rating from 17 ratings.
Developer information
JEEP HORROR is made by Neuroticfly Games. The first public devlog in the collected information is “Initial release!” dated July 11, 2026. Official channels include the developer website, itch.io, Discord, YouTube, and Steam Community.